Close message Due to maintenance between 17:00 to 21:00 on Tuesday 14th May 2024, Scootle website may face disruption in service. We apologise for any inconvenience caused.

Search results

Text

Food and human wellbeing

This is an online resource about two contrasting Indonesian islands, Bali and Sumba, highlighting the inequalities that exist within Indonesia. The resource compares the rice and rainforests of Bali with the corn and savannah grasslands of the more remote, and less wealthy Sumba, and examines each in terms of the challenges ...

Text

Urbanisation and human wellbeing

This is an online resource looking at Jakarta, the capital of Indonesia, as an example of a megacity. It considers change and growth in Jakarta, reasons for urbanisation and examines some of the problems facing megacities such as inequality of wealth, as well as those specific to Jakarta, particularly its vulnerability ...

Interactive

Biodiversity – sustainability action process (Years 7–10)

This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.

Video

Through our eyes: series 1

This series of 18 short videos provides insights into the land management practices and social, spiritual and cultural knowledge of the Ngemba, Kamilaroi and Euahlayi Aboriginal language groups in north-western NSW. The videos are presented by the Aboriginal Elders and knowledge-holders and cover a range of topics including ...

Interactive

Kitchen gardens – sustainability action process (Years 7–10)

This resource guides students through an extended school-based or local investigation focussed on kitchen gardens using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate and ...

Online

Secondary science: visual representations

These seven learning activities, which focus on 'visual representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers assist students to understand ...